GLKVector3Maximum(_:_:)
Returns a new vector whose component value at each position is the largest component value at the same position in the source vectors.
Declaration
func GLKVector3Maximum(_ vectorLeft: GLKVector3, _ vectorRight: GLKVector3) -> GLKVector3Parameters
- vectorLeft:
The first vector.
- vectorRight:
The second vector.
Return Value
A new vector.
See Also
Mathematical Operations Performed on Vectors
GLKVector3Negate(_:)GLKVector3Normalize(_:)GLKVector3AddScalar(_:_:)GLKVector3SubtractScalar(_:_:)GLKVector3MultiplyScalar(_:_:)GLKVector3DivideScalar(_:_:)GLKVector3Add(_:_:)GLKVector3Subtract(_:_:)GLKVector3Multiply(_:_:)GLKVector3Divide(_:_:)GLKVector3DotProduct(_:_:)GLKVector3CrossProduct(_:_:)GLKVector3Lerp(_:_:_:)GLKVector3Project(_:_:)GLKVector3Minimum(_:_:)