---
title: "gss_create_empty_oid_set(_:_:)"
framework: GSS
role: symbol
role_heading: Function
platforms: [iOS 5.0+, iPadOS 5.0+, Mac Catalyst 13.1+, macOS 10.7+, visionOS 1.0+]
path: "gss/gss_create_empty_oid_set(_:_:)"
---

# gss_create_empty_oid_set(_:_:)

Allocates a new, empty set to hold object identifiers.

## Declaration

```swift
func gss_create_empty_oid_set(_ minor_status: UnsafeMutablePointer<OM_uint32>, _ oid_set: UnsafeMutablePointer<gss_OID_set?>) -> OM_uint32
```

## Parameters

- `minor_status`: A pointer to the secondary status result that provides additional information in case of failure.
- `oid_set`: A pointer that the function uses to return the new set.

## Return Value

Return Value A status code set to GSS_S_COMPLETE on success. See Function Status for a complete enumeration of status outputs.

## Discussion

Discussion Use gss_add_oid_set_member(_:_:_:) to add items to your newly created set. Use gss_release_oid_set(_:_:) to free the memory associated with the set when you’re done with it.

## See Also

### Creation and Release

- [gss_add_oid_set_member(_:_:_:)](gss/gss_add_oid_set_member(_:_:_:).md)
- [gss_release_oid_set(_:_:)](gss/gss_release_oid_set(_:_:).md)
- [gss_release_oid(_:_:)](gss/gss_release_oid(_:_:).md)
