blendedValue(axis:)
The final axis values applied to this subpart after the part has been rendered This is useful for detecting axes going out of range (-1.0…1.0)
Declaration
func blendedValue(axis index: Int) -> DoubleThe final axis values applied to this subpart after the part has been rendered This is useful for detecting axes going out of range (-1.0…1.0)
func blendedValue(axis index: Int) -> Double