init(name:stereoRelation:edgeTreatment:controlPointInterpolation:leftControlPoints:rightControlPoints:edgeWidthInDegrees:)

Declaration

init(name: String, stereoRelation: ImmersiveDynamicMask.StereoRelation, edgeTreatment: ImmersiveDynamicMask.EdgeTreatment, controlPointInterpolation: ImmersiveDynamicMask.ControlPointInterpolation, leftControlPoints: [Point3DFloat], rightControlPoints: [Point3DFloat], edgeWidthInDegrees: Float)