Contents

activateAudioEngine(IOAudioEngine *)

This simply calls activateAudioEngine(IOAudioEngine *audioEngine, bool shouldStartAudioEngine) with a value of true for shouldStartAudioEngine.

Declaration

virtual IOReturn activateAudioEngine(
 IOAudioEngine *audioEngine);

Parameters

  • audioEngine:

    The IOAudioEngine instance to be activated. It is treated as a newly allocated instance.

Return Value

Returns true if the audio engine was successfully activated.

See Also

Miscellaneous