dispatchExtendedGameControllerEvent
Declaration
virtual void dispatchExtendedGameControllerEvent(AbsoluteTime timeStamp, IOFixed dpadUp, IOFixed dpadDown, IOFixed dpadLeft, IOFixed dpadRight, IOFixed faceX, IOFixed faceY, IOFixed faceA, IOFixed faceB, IOFixed shoulderL1, IOFixed shoulderR1, IOFixed shoulderL2, IOFixed shoulderR2, IOFixed joystickX, IOFixed joystickY, IOFixed joystickZ, IOFixed joystickRz, IOOptionBits options);