createWorkLoop
Method called by IONetworkController prior to the initial getWorkLoop() call.
Declaration
virtual bool createWorkLoop();Return Value
Returns true to indicate success, false otherwise. Returning false will fail IONetworkController::start().
Overview
Before IONetworkController calls getWorkLoop() in its start() method, it will call createWorkLoop() to make sure that a subclass that wants to create a workloop, will do so before its first use.
See Also
Miscellaneous
allocatePacketattachDebuggerClientattachInterfaceconfigureInterfacecopyMediumDictionarycopyPacketcreateInterfacecreateOutputQueuedetachDebuggerClientdetachInterfacedisabledisable(IONetworkInterface *)disable(IOService *)disablePacketFilterdoDisabledoEnableenableenable(IONetworkInterface *)enable(IOService *)enablePacketFilterexecuteCommandfreefreePacketgetChecksumDemandgetChecksumSupportgetCommandClientgetCommandGategetDebuggerLinkStatusgetFeaturesgetHardwareAddressgetMaxPacketSizegetMediumDictionarygetMinPacketSizegetOutputHandlergetOutputQueuegetPacketBufferConstraintsgetPacketFiltersgetSelectedMediumhandleClosehandleIsOpenhandleOpeninitmessagenewModelStringnewRevisionStringnewVendorStringoutputPacketpreparepublishMediumDictionarypublishPropertiesreceivePacketregisterWithPolicyMakerreleaseDebuggerLockreleaseFreePacketsreplaceOrCopyPacketreplacePacketreserveDebuggerLockselectMediumselectMediumWithNamesendPacketsetChecksumResultsetDebuggerModesetHardwareAddresssetLinkStatussetMaxPacketSizesetSelectedMediumstartstopsystemWillShutdown