renderedTime
The current timestamp, as a floating-point number of seconds from the beginning of the animation, that is truly displayed on the screen.
Declaration
readonly attribute Number renderedTime;Discussion
If currentTime is set to a value for which the required video frames are not yet available, renderedTime remains at its current value until the video frames are acquired. At that point, the Player is re-rendered, and renderedTime is updated to once again reflect currentTime.