Contents

getSceneWithCompletionHandler(_:)

Requests a LookAround scene and calls the specified completion handler.

Declaration

func getSceneWithCompletionHandler(_ completionHandler: @escaping @MainActor @Sendable (MKLookAroundScene?, (any Error)?) -> Void)
var scene: MKLookAroundScene? { get async throws }

Parameters

  • completionHandler:

    A completion handler the framework calls when the scene request completes to indicate the success or failure of the request.

See Also

Starting and stopping scene requests