activateDevice(_:session:for:)
Called when the user activates a device via a user interface.
Declaration
@MainActor func activateDevice(_ device: MediaOutputDevice, session: MediaOutputSession, for deviceFeatures: MediaOutputDevice.Capabilities)Parameters
- device:
The device to activate.
- session:
The session associated with the activation.
- deviceFeatures:
The capabilities requested for this activation.
Mentioned in
Discussion
If the device requires additional user authentication, call requestPairingCode(for:session:reason:authorizationMethod:). The system will report user input via connectUsingPairingCode(_:to:session:).
If the authorization fails, or the connection to the device fails, call failedToActivateDevice(_:session:error:).
If the activation is successful, call activatedDevice(_:session:).
Grouping
If the extension receives multiple activations, then the associated MediaOutputDevice instances should be grouped together. If the devices are already members of a group, then those groups should now be considered grouped together. updateDevices(_:) should be called to update the state of group information.