send(_:completionHandler:)
Sends a message object.
Declaration
func send(_ message: MSMessage, completionHandler: (@Sendable ((any Error)?) -> Void)? = nil)func send(_ message: MSMessage) async throwsParameters
- message:
The message object to send.
- completionHandler:
A block that’s called as soon as the message starts sending. This block is passed the following parameter:
- error
An error object. If an error occurred, this object contains information about the error; otherwise, it’s set to
nil. The system validates the message before inserting it. Errors occur if the message is invalid or if the user hasn’t recently interacted with your app.
Mentioned in
Discussion
This method starts sending the message object automatically, without any additional user interactions. You can call this method only in response to a user action while in the MSMessagesAppPresentationContext.messages context.
When calling this method, the following rules apply:
If the app isn’t visible, the send fails with a MSMessageErrorCode.sendWhileNotVisible error code.
If the app hasn’t registered a recent touch interaction from the user, the send fails with a MSMessageErrorCode.sendWithoutRecentInteraction error code.
If the app is in the MSMessagesAppPresentationContext.media context, the send fails with an MSMessageErrorCode.apiUnavailableInPresentationContext error.
This method operates asynchronously. Although the method returns immediately, the actual work is deferred and performed in the background. As soon as the message starts to send, the system calls the completion block on a background queue.
Subsequent calls to this method replace any existing message in the input field.
If the message was initialized using the session from an existing message, a new message isn’t added to the transcript. Instead, the system takes the following steps as soon as the user sends the message:
The system moves the existing message to the bottom of the conversation transcript.
It updates the message with the new content.