controlPointBuffers
Assigns a reference to a buffer where each entry contains a reference to a buffer of control points.
Declaration
var controlPointBuffers: MTL4BufferRange { get set }Discussion
This property references a buffer that conceptually represents an array with one entry for each keyframe in the motion animation. Each one of these entries consists of a MTL4BufferRange that, in turn, references a buffer containing the control points corresponding to the keyframe.
You are responsible for ensuring the buffer address is not zero for the top-level buffer, as well as for all the vertex buffers it references.