useResidencySets:count:
Applies multiple residency sets to a command buffer.
Declaration
- (void) useResidencySets:(id<MTLResidencySet> const[]) residencySets count:(NSUInteger) count;Parameters
- residencySets:
A C array of residency sets, each of which contains resource allocations, such as Mtlbuffer, Mtltexture, and Mtlheap instances.
- count:
The number of elements in
residencySets.
Discussion
Each command buffer can maintain a list of up to 32 different residency sets. See Simplifying GPU resource management with residency sets and MTLResidencySet for more information.