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setFrontFacing(_:)

Configures the vertex winding order that determines which face of a geometric primitive is the front one.

Declaration

func setFrontFacing(_ frontFacingWinding: MTLWinding)

Parameters

  • frontFacingWinding:

    A Mtlwinding value that determines which side of a primitive the render pipeline interprets as front facing.

See Also

Configuring rendering behavior