setThreadgroupMemoryLength(_:offset:index:)
Configures the size of a threadgroup memory buffer for a threadgroup argument in the fragment and tile shader functions.
Declaration
func setThreadgroupMemoryLength(_ length: Int, offset: Int, index: Int)Parameters
- length:
The size of the threadgroup memory, in bytes.
- offset:
An integer that represents the location, in bytes, from the start of the threadgroup memory buffer at
indexwhere the threadgroup memory begins. - index:
An integer that corresponds to the index of the argument you annotate with attribute
[[threadgroup(index)]]in the shader function.