Contents

setVertexAmplificationCount(_:)

Sets the vertex amplification count and its view mapping for each amplification ID.

Declaration

func setVertexAmplificationCount(_ count: Int)

Parameters

  • count:

    The number of outputs to create. The maximum value is 2.

Discussion

Each view mapping element describes how to route the corresponding amplification ID to a specific viewport and render target array index by using offsets from the base array index provided by the [[ render_target_array_index ]] and/or [[ viewport_array_index ]] output attributes in the vertex shader. This allows Metal to route each amplified vertex to a different [[ render_target_array_index ]] and [[ viewport_array_index ]], even though you can’t directly amplify these attributes.

See Also

Configuring vertex amplification