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sampleBuffer

A specialized memory buffer that the GPU uses to store its counter data during the acceleration structure pass.

Declaration

var sampleBuffer: (any MTLCounterSampleBuffer)? { get set }

Mentioned in

Discussion

The property defaults to nil, which means the GPU doesn’t save any GPU counter information during the acceleration structure pass. See Creating a counter sample buffer to store a GPU’s counter data during a pass and Sampling GPU data into counter sample buffers for more information.