useResidencySet(_:)
Applies a residency set to a command buffer.
Declaration
func useResidencySet(_ residencySet: any MTLResidencySet)Parameters
- residencySet:
A residency set that contains resource allocations, such as Mtlbuffer, Mtltexture, and Mtlheap instances.
Mentioned in
Discussion
Each command buffer can maintain a list of up to 32 different residency sets. See Simplifying GPU resource management with residency sets and MTLResidencySet for more information.