Contents

setTextures(_:range:)

Binds multiple textures to the texture argument table, allowing compute functions to access their data on the GPU.

Declaration

func setTextures(_ textures: [(any MTLTexture)?], range: Range<Int>)

Parameters

  • textures:

    A list of Mtltexture instances to bind to the texture argument table.

  • range:

    The texture table indices to bind each of the textures to, in the order they appear.

Discussion

See Also

Binding textures