depthCompareFunction
The comparison that is performed between a fragment’s depth value and the depth value in the attachment, which determines whether to discard the fragment.
Declaration
var depthCompareFunction: MTLCompareFunction { get set }Discussion
The default value is MTLCompareFunction.always, which indicates that the depth test always passes and the fragment remains a candidate to replace the data at the specified location. For more information on possible values, see MTLCompareFunction.
See Also
Related Documentation
- Metal Shading Language Guide
- Metal Programming Guide