---
title: sliceId
framework: metal
role: symbol
role_heading: Instance Property
path: metal/mtlmapindirectarguments/sliceid
---

# sliceId

The texture slice to change.

## Declaration

```swift
var sliceId: UInt32
```

## See Also

### Specifying texture location

- [mipMapLevel](metal/mtlmapindirectarguments/mipmaplevel.md)
