---
title: MTLMultisampleDepthResolveFilter.min
framework: metal
role: symbol
role_heading: Case
path: metal/mtlmultisampledepthresolvefilter/min
---

# MTLMultisampleDepthResolveFilter.min

The GPU compares all depth samples in the pixel and selects the sample with the smallest value.

## Declaration

```swift
case min
```

## See Also

### Depth resolve filters

- [MTLMultisampleDepthResolveFilter.sample0](metal/mtlmultisampledepthresolvefilter/sample0.md)
- [MTLMultisampleDepthResolveFilter.max](metal/mtlmultisampledepthresolvefilter/max.md)
