failOnBinaryArchiveMiss
An option that instructs the compiler to return an error when a GPU function isn’t in a binary archive.
Declaration
static var failOnBinaryArchiveMiss: MTLPipelineOption { get }Mentioned in
Discussion
By default, Metal compiles the functions for a pipeline state if they aren’t in a binary archive. When you set this option, Metal returns an error instead of compiling a missing function.