---
title: MTLPixelFormat.eac_rg11Snorm
framework: metal
role: symbol
role_heading: Case
path: metal/mtlpixelformat/eac_rg11snorm
---

# MTLPixelFormat.eac_rg11Snorm

Compressed format using EAC compression with two normalized signed integer components.

## Declaration

```swift
case eac_rg11Snorm
```

## Discussion

Discussion Only MTLTextureType.type2D, MTLTextureType.type2DArray, and MTLTextureType.typeCube textures are supported.

## See Also

### Compressed EAC/ETC pixel formats

- [MTLPixelFormat.eac_r11Unorm](metal/mtlpixelformat/eac_r11unorm.md)
- [MTLPixelFormat.eac_r11Snorm](metal/mtlpixelformat/eac_r11snorm.md)
- [MTLPixelFormat.eac_rg11Unorm](metal/mtlpixelformat/eac_rg11unorm.md)
- [MTLPixelFormat.eac_rgba8](metal/mtlpixelformat/eac_rgba8.md)
- [MTLPixelFormat.eac_rgba8_srgb](metal/mtlpixelformat/eac_rgba8_srgb.md)
- [MTLPixelFormat.etc2_rgb8](metal/mtlpixelformat/etc2_rgb8.md)
- [MTLPixelFormat.etc2_rgb8_srgb](metal/mtlpixelformat/etc2_rgb8_srgb.md)
- [MTLPixelFormat.etc2_rgb8a1](metal/mtlpixelformat/etc2_rgb8a1.md)
- [MTLPixelFormat.etc2_rgb8a1_srgb](metal/mtlpixelformat/etc2_rgb8a1_srgb.md)
