MTLRegionMake2D(_:_:_:_:)
Creates a 3D representation of a 2D region.
Declaration
func MTLRegionMake2D(_ x: Int, _ y: Int, _ width: Int, _ height: Int) -> MTLRegionParameters
- x:
The x coordinate of the origin.
- y:
The y coordinate of the origin.
- width:
The width of the volume.
- height:
The height of the volume.
Return Value
A region whose x, y, width, and height values are as specified. The z coordinate of the region’s origin is set to 0, and the region’s depth is set to 1.