setFrontFacing(_:)
Configures which face of a primitive, such as a triangle, is the front.
Declaration
func setFrontFacing(_ frontFacingWinding: MTLWinding)Parameters
- frontFacingWinding:
An Mtlwinding value that configures how the render pipeline defines which side of a primitive is its front.
Discussion
The render pass’s default front-facing mode is MTLWinding.clockwise.
The winding direction of a primitive determines whether the render pass culls it (see setCullMode(_:)).