makeRenderPipelineState(additionalBinaryFunctions:)
Creates a new pipeline state that’s a copy of the current pipeline state with additional shaders.
Declaration
func makeRenderPipelineState(additionalBinaryFunctions: MTLRenderPipelineFunctionsDescriptor) throws -> any MTLRenderPipelineStateParameters
- additionalBinaryFunctions:
An Mtlrenderpipelinefunctionsdescriptor instance, which contains Mtlfunction arrays for vertex, fragment, and tile shaders.