---
title: maxTotalThreadsPerObjectThreadgroup
framework: metal
role: symbol
role_heading: Instance Property
path: metal/mtlrenderpipelinestate/maxtotalthreadsperobjectthreadgroup
---

# maxTotalThreadsPerObjectThreadgroup

The largest number of threads the pipeline state can have in a single object shader threadgroup.

## Declaration

```swift
var maxTotalThreadsPerObjectThreadgroup: Int { get }
```

## See Also

### Checking object shader memory requirements

- [objectThreadExecutionWidth](metal/mtlrenderpipelinestate/objectthreadexecutionwidth.md)
