MTLStoreAction.store The GPU stores the rendered contents to the texture. Declarationcase store Mentioned inSetting load and store actionsStoring data a pass makes with custom sample positions for a subsequent pass See AlsoStore actionsMTLStoreAction.dontCareMTLStoreAction.multisampleResolveMTLStoreAction.storeAndMultisampleResolveMTLStoreAction.unknownMTLStoreAction.customSampleDepthStore