firstMipmapInTail
The index of the first mipmap in the tail.
Declaration
var firstMipmapInTail: Int { get }optional var firstMipmapInTail: Int { get }Discussion
In a sparse texture, the tail is a collection of mipmaps at higher index values that are mapped as a single block of memory. When you map this mipmap into your sparse texture, Metal also maps mipmap levels with larger index values.