Contents

firstMipmapInTail

The index of the first mipmap in the tail.

Declaration

var firstMipmapInTail: Int { get }
optional var firstMipmapInTail: Int { get }

Discussion

In a sparse texture, the tail is a collection of mipmaps at higher index values that are mapped as a single block of memory. When you map this mipmap into your sparse texture, Metal also maps mipmap levels with larger index values.

See Also

Querying sparse properties