MTL4FXSpatialScaler
An upscaling effect that generates a higher resolution texture in a render pass by spatially analyzing an input texture.
Declaration
protocol MTL4FXSpatialScaler : MTLFXSpatialScalerBaseOverview
You create instances of this class by calling makeSpatialScaler(device:compiler:).
When using instances of objects conforming to this protocol, you configure the different properties it inherits from protocol MTLFXSpatialScalerBase and then call encode(commandBuffer:) to encode its work into a Metal command buffer.
See MTLFXSpatialScalerBase for more details on configuring and using spatial scalers.