---
title: isUITextureComposited
framework: MetalFX
role: symbol
role_heading: Instance Property
platforms: [iOS 26.0+, iPadOS 26.0+, Mac Catalyst 26.0+, macOS 26.0+, tvOS 27.1+]
path: metalfx/mtlfxframeinterpolatorbase/isuitexturecomposited
---

# isUITextureComposited

A Boolean value that controls whether this frame interpolator interprets the color texture to include your game’s custom UI.

## Declaration

```swift
var isUITextureComposited: Bool { get set }
```

## Discussion

Discussion Set this property to true when property uiTexture contains a precomposition of any custom UI image on top of the color image. When you enable this property, the frame interpolator decomposites the color image colorTexture references from the UI uiTexture references before compositing the UI on to the outputTexture. This property’s default value is false.
