Contents

uiTexture

An optional texture containing your game’s custom UI that this frame interpolator evaluates.

Declaration

var uiTexture: (any MTLTexture)? { get set }

Discussion

The frame interpolator uses this property to overlay your custom UI on any frame data it produces into outputTexture.

Use property isUITextureComposited to indicate to this frame interpolator if this texture contains a precomposition of colorTextureand UI.