---
title: uiTextureFormat
framework: MetalFX
role: symbol
role_heading: Instance Property
platforms: [iOS 26.0+, iPadOS 26.0+, Mac Catalyst 26.0+, macOS 26.0+, tvOS 27.1+]
path: metalfx/mtlfxframeinterpolatordescriptor/uitextureformat
---

# uiTextureFormat

The pixel format for the frame interpolator of an input texture containing your game’s custom UI.

## Declaration

```swift
var uiTextureFormat: MTLPixelFormat { get set }
```
