specularHitDistanceTextureUsage
The minimal texture usage options that your app’s input specular hit texture needs in order to support this denoiser scaler.
Declaration
var specularHitDistanceTextureUsage: MTLTextureUsage { get }The minimal texture usage options that your app’s input specular hit texture needs in order to support this denoiser scaler.
var specularHitDistanceTextureUsage: MTLTextureUsage { get }