---
title: transparencyOverlayTextureFormat
framework: metalfx
role: symbol
role_heading: Instance Property
path: metalfx/mtlfxtemporaldenoisedscalerdescriptor/transparencyoverlaytextureformat
---

# transparencyOverlayTextureFormat

The pixel format of the input transparency overlay texture for the scaler you create with this descriptor.

## Declaration

```swift
var transparencyOverlayTextureFormat: MTLPixelFormat { get set }
```

## Discussion

Discussion You typically set this to a 4-channel RGBA texture format.
