newMeshes(asset:device:)
Declaration
class func newMeshes(asset: MDLAsset, device: any MTLDevice) throws -> (modelIOMeshes: [MDLMesh], metalKitMeshes: [MTKMesh])class func newMeshes(asset: MDLAsset, device: any MTLDevice) throws -> (modelIOMeshes: [MDLMesh], metalKitMeshes: [MTKMesh])