---
title: "initialize1DTexture1(_:)"
framework: metalperformanceshaders
role: symbol
role_heading: Instance Method
path: "metalperformanceshaders/mpsfcolorconversion/initialize1dtexture1(_:)"
---

# initialize1DTexture1(_:)

## Declaration

```swift
func initialize1DTexture1(_ tex: (any MTLTexture)?)
```

## Discussion

Discussion Overwrite tex1d_1 will the LUT data needed for the conversion
