---
title: "initialize3DTexture1(_:)"
framework: metalperformanceshaders
role: symbol
role_heading: Instance Method
path: "metalperformanceshaders/mpsfcolorconversion/initialize3dtexture1(_:)"
---

# initialize3DTexture1(_:)

## Declaration

```swift
func initialize3DTexture1(_ tex: (any MTLTexture)?)
```

## Discussion

Discussion Overwrite tex3d_1 will the LUT data needed for the conversion
