---
title: "initialize3DTexture2(_:)"
framework: metalperformanceshaders
role: symbol
role_heading: Instance Method
path: "metalperformanceshaders/mpsfcolorconversion/initialize3dtexture2(_:)"
---

# initialize3DTexture2(_:)

## Declaration

```swift
func initialize3DTexture2(_ tex: (any MTLTexture)?)
```

## Discussion

Discussion Overwrite tex3d_2 will the LUT data needed for the conversion
