---
title: "uniformDistributionDescriptor(withMinimum:maximum:)"
framework: metalperformanceshaders
role: symbol
role_heading: Type Method
path: "metalperformanceshaders/mpsmatrixrandomdistributiondescriptor/uniformdistributiondescriptor(withminimum:maximum:)"
---

# uniformDistributionDescriptor(withMinimum:maximum:)

## Declaration

```swift
class func uniformDistributionDescriptor(withMinimum minimum: Float, maximum: Float) -> MPSMatrixRandomDistributionDescriptor
```
