---
title: outputStateIsTemporary
framework: metalperformanceshaders
role: symbol
role_heading: Instance Property
path: metalperformanceshaders/mpsnngraph/outputstateistemporary
---

# outputStateIsTemporary

## Declaration

```swift
var outputStateIsTemporary: Bool { get set }
```

## See Also

### Instance Properties

- [destinationImageAllocator](metalperformanceshaders/mpsnngraph/destinationimageallocator.md)
- [MPSImageAllocator](metalperformanceshaders/mpsimageallocator.md)
- [intermediateImageHandles](metalperformanceshaders/mpsnngraph/intermediateimagehandles.md)
- [resultHandle](metalperformanceshaders/mpsnngraph/resulthandle.md)
- [resultStateHandles](metalperformanceshaders/mpsnngraph/resultstatehandles.md)
- [sourceImageHandles](metalperformanceshaders/mpsnngraph/sourceimagehandles.md)
- [sourceStateHandles](metalperformanceshaders/mpsnngraph/sourcestatehandles.md)
- [format](metalperformanceshaders/mpsnngraph/format.md)
- [resultImageIsNeeded](metalperformanceshaders/mpsnngraph/resultimageisneeded.md)
