---
title: align_reserved
framework: metalperformanceshaders
role: symbol
role_heading: Type Property
path: metalperformanceshaders/mpsnnpaddingmethod/align_reserved
---

# align_reserved

## Declaration

```swift
static var align_reserved: MPSNNPaddingMethod { get }
```

## See Also

### Type Properties

- [addRemainderToBottomLeft](metalperformanceshaders/mpsnnpaddingmethod/addremaindertobottomleft.md)
- [addRemainderToBottomRight](metalperformanceshaders/mpsnnpaddingmethod/addremaindertobottomright.md)
- [addRemainderToMask](metalperformanceshaders/mpsnnpaddingmethod/addremaindertomask.md)
- [addRemainderToTopRight](metalperformanceshaders/mpsnnpaddingmethod/addremaindertotopright.md)
- [alignBottomRight](metalperformanceshaders/mpsnnpaddingmethod/alignbottomright.md)
- [alignMask](metalperformanceshaders/mpsnnpaddingmethod/alignmask.md)
- [alignTopLeft](metalperformanceshaders/mpsnnpaddingmethod/aligntopleft.md)
- [custom](metalperformanceshaders/mpsnnpaddingmethod/custom.md)
- [sizeFull](metalperformanceshaders/mpsnnpaddingmethod/sizefull.md)
- [sizeMask](metalperformanceshaders/mpsnnpaddingmethod/sizemask.md)
- [sizeSame](metalperformanceshaders/mpsnnpaddingmethod/sizesame.md)
- [size_reserved](metalperformanceshaders/mpsnnpaddingmethod/size_reserved.md)
- [excludeEdges](metalperformanceshaders/mpsnnpaddingmethod/excludeedges.md)
- [centered](metalperformanceshaders/mpsnnpaddingmethod/centered.md)
- [customAllowForNodeFusion](metalperformanceshaders/mpsnnpaddingmethod/customallowfornodefusion.md)
