---
title: MPSPackedFloat3
framework: metalperformanceshaders
role: symbol
role_heading: Structure
path: metalperformanceshaders/mpspackedfloat3-c.struct
---

# MPSPackedFloat3

A packed three-element vector.

## Declaration

```occ
typedef struct _MPSPackedFloat3 { ... } MPSPackedFloat3;
```

## Topics

### Instance Properties

- [elements](metalperformanceshaders/mpspackedfloat3-c.struct/elements.md)
- [x](metalperformanceshaders/mpspackedfloat3-c.struct/x.md)
- [y](metalperformanceshaders/mpspackedfloat3-c.struct/y.md)
- [z](metalperformanceshaders/mpspackedfloat3-c.struct/z.md)

## See Also

### Structures

- [MPSAxisAlignedBoundingBox](metalperformanceshaders/mpsaxisalignedboundingbox-c.struct.md)
- [MPSCustomKernelArgumentCount](metalperformanceshaders/mpscustomkernelargumentcount.md)
- [MPSCustomKernelInfo](metalperformanceshaders/mpscustomkernelinfo.md)
- [MPSCustomKernelSourceInfo](metalperformanceshaders/mpscustomkernelsourceinfo.md)
- [MPSDimensionSlice](metalperformanceshaders/mpsdimensionslice.md)
- [MPSImageCoordinate](metalperformanceshaders/mpsimagecoordinate.md)
- [MPSImageRegion](metalperformanceshaders/mpsimageregion.md)
- [MPSIntegerDivisionParams](metalperformanceshaders/mpsintegerdivisionparams.md)
- [MPSIntersectionDistance](metalperformanceshaders/mpsintersectiondistance.md)
- [MPSIntersectionDistancePrimitiveIndex](metalperformanceshaders/mpsintersectiondistanceprimitiveindex.md)
- [MPSIntersectionDistancePrimitiveIndexBufferIndex](metalperformanceshaders/mpsintersectiondistanceprimitiveindexbufferindex.md)
- [MPSIntersectionDistancePrimitiveIndexBufferIndexCoordinates](metalperformanceshaders/mpsintersectiondistanceprimitiveindexbufferindexcoordinates.md)
- [MPSIntersectionDistancePrimitiveIndexBufferIndexInstanceIndex](metalperformanceshaders/mpsintersectiondistanceprimitiveindexbufferindexinstanceindex.md)
- [MPSIntersectionDistancePrimitiveIndexBufferIndexInstanceIndexCoordinates](metalperformanceshaders/mpsintersectiondistanceprimitiveindexbufferindexinstanceindexcoordinates.md)
- [MPSIntersectionDistancePrimitiveIndexCoordinates](metalperformanceshaders/mpsintersectiondistanceprimitiveindexcoordinates.md)
