---
title: layerSequenceDirection
framework: metalperformanceshaders
role: symbol
role_heading: Instance Property
path: metalperformanceshaders/mpsrnndescriptor/layersequencedirection
---

# layerSequenceDirection

## Declaration

```swift
var layerSequenceDirection: MPSRNNSequenceDirection { get set }
```

## See Also

### Instance Properties

- [inputFeatureChannels](metalperformanceshaders/mpsrnndescriptor/inputfeaturechannels.md)
- [outputFeatureChannels](metalperformanceshaders/mpsrnndescriptor/outputfeaturechannels.md)
- [useFloat32Weights](metalperformanceshaders/mpsrnndescriptor/usefloat32weights.md)
- [useLayerInputUnitTransformMode](metalperformanceshaders/mpsrnndescriptor/uselayerinputunittransformmode.md)
