---
title: "encodeSequence(commandBuffer:sourceImages:destinationImages:recurrentInputState:recurrentOutputStates:)"
framework: metalperformanceshaders
role: symbol
role_heading: Instance Method
path: "metalperformanceshaders/mpsrnnimageinferencelayer/encodesequence(commandbuffer:sourceimages:destinationimages:recurrentinputstate:recurrentoutputstates:)"
---

# encodeSequence(commandBuffer:sourceImages:destinationImages:recurrentInputState:recurrentOutputStates:)

## Declaration

```swift
func encodeSequence(commandBuffer: any MTLCommandBuffer, sourceImages: [MPSImage], destinationImages: [MPSImage], recurrentInputState: MPSRNNRecurrentImageState?, recurrentOutputStates: NSMutableArray?)
```

## See Also

### Instance Methods

- [copy(with:device:)](metalperformanceshaders/mpsrnnimageinferencelayer/copy(with:device:).md)
- [encodeBidirectionalSequence(commandBuffer:sourceSequence:destinationForwardImages:destinationBackwardImages:)](metalperformanceshaders/mpsrnnimageinferencelayer/encodebidirectionalsequence(commandbuffer:sourcesequence:destinationforwardimages:destinationbackwardimages:).md)
- [MPSRNNRecurrentImageState](metalperformanceshaders/mpsrnnrecurrentimagestate.md)
