---
title: "batchToSpace(_:spatialAxes:batchAxis:blockDimensions:usePixelShuffleOrder:name:)"
framework: metalperformanceshadersgraph
role: symbol
role_heading: Instance Method
path: "metalperformanceshadersgraph/mpsgraph/batchtospace(_:spatialaxes:batchaxis:blockdimensions:usepixelshuffleorder:name:)"
---

# batchToSpace(_:spatialAxes:batchAxis:blockDimensions:usePixelShuffleOrder:name:)

Creates a batch-to-space operation and returns the result tensor.

## Declaration

```swift
func batchToSpace(_ tensor: MPSGraphTensor, spatialAxes: [NSNumber], batchAxis: Int, blockDimensions: [NSNumber], usePixelShuffleOrder: Bool, name: String?) -> MPSGraphTensor
```

## Parameters

- `tensor`: The input tensor.
- `spatialAxes`: The axes that define the dimensions containing the spatial blocks.
- `batchAxis`: The axis that defines the destination dimension, where to copy the blocks.
- `blockDimensions`: An array of numbers that defines the size of the rectangular spatial sub-block.
- `usePixelShuffleOrder`: A parameter that controls layout of the sub-blocks within the batch dimension.
- `name`: The name for the operation.

## Return Value

Return Value A valid MPSGraphTensor object.

## Discussion

Discussion This operation outputs a copy of the input tensor, where values from the batchAxis dimension are moved in spatial blocks of size blockDimensions to the spatialAxes dimensions (for usePixelShuffleOrder=YES 1,2 or 3 axes supported, otherwise limited only by MPSNDArray rank limitations).  Use the usePixelShuffleOrder parameter to control how the data within spatial blocks is ordered in the batchAxis dimension: with usePixelShuffleOrder = YES MPSGraph stores the values of the spatial block contiguosly within the batchAxis dimension whereas without it they are stored interleaved with existing values in the batchAxis dimension. Note: This operation is the inverse of spaceToBatch(_:spatialAxes:batchAxis:blockDimensions:usePixelShuffleOrder:name:). Note: This operation is a generalization of depth(toSpace2DTensor:widthAxis:heightAxis:depthAxis:blockSize:usePixelShuffleOrder:name:).
