Contents

MDLCamera

A point of view for rendering a 3D scene, along with a set of parameters describing an intended appearance for rendering.

Declaration

class MDLCamera

Overview

Camera parameters include basic information—such as the projectionMatrix and fieldOfView properties—for use with any renderer, as well as attributes that model real-world cameras—such as the fStop and exposure properties—for use in a renderer based on realistic optical physics.

Topics

Managing Camera Position and Orientation

Managing Camera Perspective

Modeling a Physical Lens

Modeling a Physical Imaging Surface

See Also

Cameras