MDLLightType.ambient The light source should illuminate a scene evenly regardless of position or direction. Declarationcase ambient See AlsoConstantsMDLLightType.unknownMDLLightType.directionalMDLLightType.spotMDLLightType.pointMDLLightType.linearMDLLightType.discAreaMDLLightType.rectangularAreaMDLLightType.superEllipticalMDLLightType.photometricMDLLightType.probeMDLLightType.environment