loadTextures(using:)
Loads textures using resolver for string paths and NSURLs.
Declaration
func loadTextures(using resolver: any MDLAssetResolver)Parameters
- resolver:
If non-nil, the resolver converts stringValues or NSURLs to MDLTextureSampler values.
Discussion
Iterates all material properties. If there are string values or NSURL values, and you can resolve the values as textures, then MDLTextureSampler values replaces the string and NSURL values.